The tree worth the most points
Find the tree marked on your map, and get the whole team in frame beside it.
A live race for any group
Without all the hassle it usually takes.
Here to join a game? Enter with a code
100% of players stayed active across the first games. Nobody sat it out.
I am Ahiya, 17, from Jerusalem. I built RushPoint after trying to run a real mission race and watching how fast it fell apart. Ninety seconds and you will get the idea.
The full storyWhy it works
Almost every team race that falls apart falls apart on logistics rather than on the idea. Everything I learned the hard way is already solved here.
Answers are checked on the server the moment they are sent. Nobody has to stand at a station, and nobody argues afterwards about who got what.
A mission can be tied to a place, where arriving is verified against the device GPS, or free of one and solvable from anywhere. The same race works in a neighbourhood and in a living room.
Each team is sent to a station that is free and close to it. Instead of a queue at one stop, everyone keeps moving.
The app is built for open ground: it holds its state, keeps working, and syncs when reception comes back.
One console shows where every team is, who is stuck and who is ahead. Send a message, close a station or adjust a score without stopping the game.
Players open a link and type a code. Nothing to download, nothing to sign up for, no passwords forgotten at the worst moment.
Design the route
Drop stations on the map and write a task for each one. Start from a ready made game and change it, or let the system compose one for the occasion.
Launch and share a code
Press launch and you get a join code. Send it to the group and that is the setup done.
Watch it happen
Teams start moving, scores update themselves, and you follow all of it on one screen until the finish.
Free ideas, no signup
The hard part is not the software, it is the blank page. Pick the occasion and the place, and get three real missions you can use exactly as they are.
The sum nobody does in advance
A team race’s ceiling is not the software, it is how many teams can be at a mission at once. Move the sliders and see.
No. Players open a link in their phone browser and start. No app store, no signup, no password. Anyone who wants to can add it to their home screen, but nobody has to.
The app keeps working. It holds the state on the device, shows that the connection is gone, and syncs the moment it returns. Missions that do not need a location can be solved offline.
Playing is free. You can run a real game with real teams without paying and without leaving payment details.
A free run is capped at one hundred participants. If you are planning more than that, it is worth checking in advance rather than on the day.
The server. Time, location and answers are checked automatically and the board updates within seconds. Photo and video missions are the only ones that wait for a person, and you can set those to approve themselves too.
There is a live console with a map, a table, distress alerts and a chat with each team. You can pause a station mid game, award a bonus, or skip one mission for one team without touching anyone else.
You can draw an allowed area and the system flags a team that leaves it. There is a distress button that reaches staff with the location attached. There is also a guardian consent step for groups that need one.
A sensible first game takes about half an hour. You can also start from a ready template and edit it, or answer a few questions about your event and let the system assemble one for you.
No card needed. Start from a ready made game and change it, and if something is missing, write to me.